- Oct 04, 2013
-
-
Ken Wakasa authored
Change-Id: I5f85a7a0f94ea9ecbe0c4a8caebcf551fa9c9669
-
Yuichiro Hanada authored
Change-Id: Ie69d84e090f69dc3ea1f5de73ad8c954ecd2c6a7
-
Yuichiro Hanada authored
Bug: 10920165 Change-Id: I340759eadbde7fb64cb3b9a3c619ee3a768cedf8
-
- Oct 03, 2013
-
-
Keisuke Kuroyanagi authored
Bug: 6669677 Bug: 10667710 Change-Id: I6cdc6a6c9cacc7f276fda3a26ec31e3eb928471c
-
Yuichiro Hanada authored
Bug: 10920165 Change-Id: I6372492e97297baad4c5aeeb3fb36dcccd7a944b
-
Yuichiro Hanada authored
Change-Id: Ic586e46e5a9f59de53d53e59886d635345940974
-
Satoshi Kataoka authored
Bug: 11032428 Change-Id: I5d422f1c15a582015770ef9a652348ca6eb8ab85
-
- Oct 02, 2013
-
-
Yuichiro Hanada authored
Change-Id: Iaf1556fec194d17cb4318f2bdcc837f8d79449ef
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: Ib465fa7e1a7f289a07843535ba89d0dd5259e803
-
Jean Chalard authored
What's happening here is, setAlphabetKeyboard sets the keyboard to AUTOMATIC_SHIFTED and updates the keyboard, then restoring the keyboard old state sets it back to UNSHIFTED without updating it. When we finally know what the correct value is, we try to set it to UNSHIFTED, but since that's already the currently recorded state, it skips updating the keyboard forever. The solution is to avoid setting the shift state without updating the keyboard. Bug: 10948582 Change-Id: Ic8670401e378f8284e851281f91a9ad93eac8e90
-
Satoshi Kataoka authored
Bug: 10118761 Change-Id: Ia7d1c6c526dae849f447c26387e96a4fb4d6042f
-
Yuichiro Hanada authored
Bug: 10920165 Change-Id: Ie9008452ee292fb0b1fec66e2ffed228c4af6c3e
-
Jean Chalard authored
When there are too many bigrams, we stop reading the file, so the file pointer is in an inconsistent place. This means we have no idea what's going to happen next. It's better to crash right away. Change-Id: Id3b7b78cbe4fda3493b3c9c46758763e1ab5f6a3
-
- Oct 01, 2013
-
-
Jean Chalard authored
Bug: 9059617 Change-Id: I066abf018df5aaeabf415425dd822ebe233e6008
-
Yuichiro Hanada authored
Change-Id: I042ff041b68572182c87dc87db6a6aa2bbbefc6c
-
Jean Chalard authored
Bug: 9059617 Change-Id: I7e4e05ffa8c68cfebbe362a977fd176555cad12a
-
Keisuke Kuroyanagi authored
Bug: 10831272 Change-Id: I995c619dc18a9120a47f547d31045cb73a9353ec
-
- Sep 30, 2013
-
-
Keisuke Kuroyanagi authored
cherrypick of Iaa9b79fc770d8ae2ec9d7c362c90c28bc9f65ea8 Bug: 10964805 Change-Id: Id5e67b00bf9594be0591c87407a78146297e0e78
-
Keisuke Kuroyanagi authored
Groundwork and implement simple decay. Increment probability when typed and decrement probability at GC. Bug: 6669677 Change-Id: Ib12caead0cbeef4ce7808fe8ac0b00ee331523fe
-
Keisuke Kuroyanagi authored
Bug: 10964805 Change-Id: Iaa9b79fc770d8ae2ec9d7c362c90c28bc9f65ea8
-
Yuichiro Hanada authored
Bug: 10920165 Change-Id: I42eb7f228994a56c2f31a1c83904c8c360b6d088
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: I8fbae190dd44a6bdbee7e9b6d3a16208322727f7
-
Yuichiro Hanada authored
Change-Id: I1371d41760b38834d1d5ff40e682ac0a6fc9f2e9
-
- Sep 29, 2013
-
-
Yuichiro Hanada authored
It was possible that fetchNextTasks() would be called by multiple threads concurrently. If it happens, some tasks in the task queues might be ignored. cherrypick of Idc81c43c45e382da3850cc55b9a42c281548d2a8 bug: 10957075 Change-Id: I41bf90dda15306ee879350f96a791d940ea31da1
-
- Sep 28, 2013
-
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: I2462777eaa07600f1c774226adfc4f351882f523
-
- Sep 27, 2013
-
-
Alan Viverette authored
BUG: 8669376 Change-Id: Id71b2c2835daa7a8c9d6c92c57a7e302551c289d
-
Keisuke Kuroyanagi authored
Cherrypick of Iead7268a9371b48d729a5f65074ccbc05f3185db Bug: 10831272 Change-Id: Ib6f314ac68696616532ff9c05c7f35813137bf9f
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: I05ea2201d822dddf062b08c8467daa336760e16c
-
Keisuke Kuroyanagi authored
Bug: 10831272 Change-Id: Iead7268a9371b48d729a5f65074ccbc05f3185db
-
Jean Chalard authored
This is not enough to really fix behavior with TYPE_NULL, but it does make things a bit better. Bug: 10949594 Change-Id: Ia359f781cdd76a2e2c5a4c9f166025d81b931174
-
Yuichiro Hanada authored
It was possible that fetchNextTasks() would be called by multiple threads concurrently. If it happens, some tasks in the task queues might be ignored. Change-Id: Idc81c43c45e382da3850cc55b9a42c281548d2a8
-
Yuichiro Hanada authored
Change-Id: I542db0c717c0bc05c8baa08f1e9db0a05946a99b
-
- Sep 26, 2013
-
-
Yuichiro Hanada authored
Bug: 10920165 Change-Id: I749dd0269e788799e30b10beb2671813d40ce15f
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: I46d23deee1fd091678f4593561cb8687eb815212
-
- Sep 25, 2013
-
-
Ken Wakasa authored
Followup to If4e44eca3cdc5bb02cf2e0c8c44ecd4bf27fae57 bug: 10622489 Change-Id: If98b2c75725f8692f0c2b41c33e448086404479b
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: I859be934f0c60485e04cdc4cab288a18242fa04e
-
Yuichiro Hanada authored
Bug: 10920165 Change-Id: I86017456ea9fa5d6e12b57172c34f5ed4f88ef94
-
- Sep 24, 2013
-
-
Keisuke Kuroyanagi authored
Bug: 6669677 Change-Id: Ie90417fa9b726454fe729a665fcd549efabb9e94
-
Satoshi Kataoka authored
Bug: 8967766 Change-Id: Id40f54f4d9f43d1f796377983a5fc0ca3417e133
-
Jean Chalard authored
Bug: 7963631 Change-Id: I2eb110949f3d3b7817dbd9448654954fdee39ac2
-