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AudioAndHapticFeedbackManager.java 4.28 KiB
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/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
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package org.futo.inputmethod.latin;

import android.content.Context;
import android.media.AudioManager;
import android.view.HapticFeedbackConstants;
import android.view.View;
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import org.futo.inputmethod.latin.common.Constants;
import org.futo.inputmethod.latin.settings.SettingsValues;
/**
 * This class gathers audio feedback and haptic feedback functions.
 *
 * It offers a consistent and simple interface that allows LatinIME to forget about the
 * complexity of settings and the like.
 */
public final class AudioAndHapticFeedbackManager {
    private AudioManager mAudioManager;
    private Vibrator mVibrator;

    private SettingsValues mSettingsValues;
    private boolean mSoundOn;
    private static final AudioAndHapticFeedbackManager sInstance =
            new AudioAndHapticFeedbackManager();

    public static AudioAndHapticFeedbackManager getInstance() {
        return sInstance;
    }

    private AudioAndHapticFeedbackManager() {
        // Intentional empty constructor for singleton.
    }

    public static void init(final Context context) {
        sInstance.initInternal(context);
    }

    private void initInternal(final Context context) {
        mAudioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
        mVibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);
    public void performHapticAndAudioFeedback(final int code,
            final View viewToPerformHapticFeedbackOn) {
        performHapticFeedback(viewToPerformHapticFeedbackOn);
        performAudioFeedback(code);
    public boolean hasVibrator() {
        return mVibrator != null && mVibrator.hasVibrator();
    }

    public void vibrate(final long milliseconds) {
        if (mVibrator == null) {
            return;
        }
        mVibrator.vibrate(milliseconds);
    }

    private boolean reevaluateIfSoundIsOn() {
        if (mSettingsValues == null || !mSettingsValues.mSoundOn || mAudioManager == null) {
            return false;
        return mAudioManager.getRingerMode() == AudioManager.RINGER_MODE_NORMAL;
    public void performAudioFeedback(final int code) {
        // if mAudioManager is null, we can't play a sound anyway, so return
        if (mAudioManager == null) {
            return;
        }
        if (!mSoundOn) {
            return;
        }
        final int sound;
        switch (code) {
        case Constants.CODE_DELETE:
            sound = AudioManager.FX_KEYPRESS_DELETE;
            break;
        case Constants.CODE_ENTER:
            sound = AudioManager.FX_KEYPRESS_RETURN;
            break;
        case Constants.CODE_SPACE:
            sound = AudioManager.FX_KEYPRESS_SPACEBAR;
            break;
        default:
            sound = AudioManager.FX_KEYPRESS_STANDARD;
            break;
        mAudioManager.playSoundEffect(sound, mSettingsValues.mKeypressSoundVolume);
    public void performHapticFeedback(final View viewToPerformHapticFeedbackOn) {
        if (!mSettingsValues.mVibrateOn) {
            return;
        }
        if (mSettingsValues.mKeypressVibrationDuration >= 0) {
            vibrate(mSettingsValues.mKeypressVibrationDuration);
        // Go ahead with the system default
        if (viewToPerformHapticFeedbackOn != null) {
            viewToPerformHapticFeedbackOn.performHapticFeedback(
                    HapticFeedbackConstants.KEYBOARD_TAP);
    public void onSettingsChanged(final SettingsValues settingsValues) {
        mSettingsValues = settingsValues;
        mSoundOn = reevaluateIfSoundIsOn();
    }

    public void onRingerModeChanged() {
        mSoundOn = reevaluateIfSoundIsOn();